Designer Notes
As a senior instructional designer, I believe learning experiences should do more than present content—they must communicate meaning with clarity, empathy, and purpose. My philosophy is grounded in visual literacy, the ability to interpret and convey context through imagery. Much like children’s picture books use visuals to tell a story, I design with the understanding that images are not decoration but a language of learning that enhances comprehension and supports long-term memory.
Research shows the brain processes images in milliseconds, retains them more deeply than text, and uses them to form lasting memory pathways. With this in mind, I employ tools such as Articulate Storyline, interactive diagrams, video, branching scenarios, and layered graphics to connect learners with complex content. For example, the Lindbergh kidnapping project uses categories and branches to help learners navigate multiple perspectives in a historical case, while the Well Woman activity integrates video and interactive visuals to emphasize sensitivity, cultural awareness, and respect in a healthcare context. Both projects illustrate my approach: design that uses imagery as a conduit for deeper understanding while maintaining empathy for the subject matter.
At the heart of my work is a commitment to accessibility, sensitivity, and cultural inclusion. I always let the content and context drive the design, ensuring activities are not only visually engaging but also accessible to diverse learners and aligned with universal design principles. Whether adapting drag-and-drop into more inclusive formats, or weaving diversity and sensitivity into medical simulations, I balance creative problem-solving with the responsibility to design experiences that respect every learner.
By drawing on a flexible toolkit—Storyline for interactivity, Vyond for animated storytelling, Camtasia for video, and Adobe Creative Cloud for custom graphics — I create instructional designs that are innovative, inclusive, and deeply human.